Graduate Technical Artist [YOUR CAREER STARTS HERE] (424)
Job Purpose
Develop, document and support the game art pipelines and techniques used by the production teams on the project.
Responsibilities
* Provide documentation of the art processes and assist in defining the art pipeline within the assigned project;
* Profile game scenes and ensure assets are game ready;
* Work with other team members to find ways to improve quality standards on the project;
* Assist in the optimisation of content for memory and performance gains;
* Assist the Technical Art Director with the creation of documentation;
* Help to improve the pipelines and skills needed to for the production art team;
* Streamline modelling, texturing and visual effects to meet the needs of the project;
* Maintain a balance between day to day work and improving workflows;
* Document approved 2D and 3D techniques and methods;
* Work with the Technical Art Director and Senior Technical Artists to identify ways to increase efficiencies in process and production pipelines;
* Be involved in the development and rendering of artwork, modelling, animation and texturing when required;
* Support the Technical Art Director with any ad-hoc tasks and duties
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