Graduate Game Designer [YOUR CAREER STARTS HERE] (423)
Job Purpose
Assist in the creation of key game systems with respect to the creative direction of the project.
Responsibilities
* Assist with the balance and implementation of major game systems;
* Communicate and collaborate with key stakeholders to confirm task direction and consistency of work;
* Be able to take ideas from conception, through prototyping to detailed design and implementation;
* Develop an understanding of best practices, production pipelines and workflows;
* Formalise and document the systems in order to communicate them to the production teams on the project;
* Assist in the design of the player journey from single player to co-operative/player versus player;
* Collaborate with the user research lab and QC teams in regards to play tests of prototypes and implement feedback into work;
* Track and update the progress of day to day tasks using the designated tracking tools;
* Assist with key aspects of the multiplayer experience including grouping, matchmaking and player to player interactions;
* Assist the Lead Game Designer with any other ad-hoc responsibilities
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